← Back to portfolio
Project · RideConnect
Role · Sole Designer
Year · 2026
Tools · Figma · Miro
Status · Concept

A small social club for people who ride together.

A mobile app that helps motorcyclists find group rides, plan routes, and stop messaging their friends one-by-one to ask if Saturday's still on.

01 · Context

Fourteen replies. Still no plan.

Long‑distance rides usually start as a thread in someone's chat. By the time the route is decided, the meet point is buried under fourteen replies and at least one person shows up an hour late at the wrong petrol pump.

I designed RideConnect as a concept project to see how much of that coordination could move into a calm, focused product — without turning it into Yet Another Social App.

02 · Project Goals

Three design principles I held onto.

01

Calm coordination

Move the route, headcount, and petrol-pump location out of the chat into a single, uncluttered card every rider sees instantly.

02

Instant clarity

Show pace, terrain, distance, and skill expectations up front so nobody joins a ride they aren't prepared for.

03

Zero gamification

No streaks, no XP, no badges. Motorcycling is already rewarding — the app is a tool, not a game.

03 · Research

I started by listening, not sketching.

Before drawing a single screen I wanted to understand how riders actually plan a Saturday ride today — what tools they reach for, where it falls apart, and why so many of them have quietly given up and gone back to a group chat. I ran a small, mixed-method study.

M015

1:1 Interviews

Forty-minute remote calls with active weekend riders, aged 24–45, who ride in groups at least monthly.

M024

Competitive Audit

Teardown of Rever, Calimoto, REVER and the humble WhatsApp group to map what each gets right and wrong.

M03∞

Forum Lurking

Read through r/motorcycles and three regional riding-club threads to surface recurring coordination gripes.

  • RQ1 How do riders currently find and commit to a group ride?
  • RQ2 Where in the process does coordination break down most often?
  • RQ3 What would make a rider trust a new app over their existing chat?
04 · User Interviews

The same three frustrations, every time.

Across all five conversations the story rhymed: planning lives in a chat that wasn't built for it, nobody feels like the plan is ever final, and most existing apps try to turn riding into a points game. A few quotes that stuck with me:

"
By the time we agree on a route, the meet point is buried under forty messages. Someone always shows up at the wrong pump.
R
Ravi, 31Weekend rider · 6 yrs
"
I don't want another app that gamifies my hobby. I just want to know who's coming and where we're meeting.
M
Meghana, 27Club organiser
"
Half the time I skip a ride because I never saw the plan get finalised. It just kind of dissolves in the chat.
D
Daniel, 38Solo-turned-group rider
05 · Insights

What the research told me.

I clustered the interview notes and turned the strongest, most repeated signals into three insights that went on to drive every product decision.

INSIGHT 01
5 of 5 riders

Coordination, not discovery, is the real pain.

Every rider could find people to ride with — the breakdown was always agreeing on the details and trusting they wouldn't change.

INSIGHT 02
4 of 5 riders

“Is it actually happening?” causes drop‑off.

Without a clear committed roster and a locked meet point, riders silently opted out rather than chase the thread.

INSIGHT 03
5 of 5 riders

Riders are allergic to gamification.

Streaks, XP and badges read as noise. The product had to feel calm and utilitarian — a tool, not a toy.

06 · Affinity Mapping

From sticky notes to themes.

I dumped every observation onto a Miro board and grouped them until four clear clusters emerged. These themes became the backbone of the information architecture.

Coordination chaos
“Meet point gets lost in the chat”
“No single source of truth”
“Plans change at the last minute”
Commitment & trust
“Who's actually coming?”
“Did the ride get cancelled?”
“I want a confirmed roster”
Route & discovery
“Find rides by distance + terrain”
“See the route before I commit”
“Filter by skill level”
Keep it calm
“No streaks or points”
“Don't spam me with notifications”
“Just rides and people”
07 · User Persona

Who I designed for.

The interviews converged on one recurring character — the casual weekend rider who loves the ride but resents the logistics. I gave him a name so every decision had a face to answer to.

Arjun Rao — the weekend rider, on a cafe-racer on a forest road
Arjun Rao
The Weekend Rider
Age29
LocationBengaluru
Rides2–3× / month
BikeRE Himalayan
TechHigh comfort
“I'll happily ride 300 km, but I'm not chasing fifteen people in a group chat to find out if we're still going.”
Goals
  • Find good weekend rides near him without effort.
  • Know exactly who's coming and where they meet.
  • See the route and difficulty before committing.
Frustrations
  • Plans dissolve in a noisy WhatsApp thread.
  • Never sure if a ride is actually still on.
  • Existing apps feel bloated and gamified.
08 · User Flow

The happy path, mapped.

With a persona and clear insights, I mapped the core journey as a flowchart — from opening the app to standing at the right petrol pump on Saturday morning — including the decisions and detours, before committing anything to layout.

Open RideConnectSTART
Discover rideslist · map · filters
Found a ride?
No
Create & publish4‑step wizard
Yes
View ride detailsroute · roster · pace
Meets requirements?
No
Back to Discoverkeep browsing
Yes
Join in one tapadded to roster
Group chatlock the meet point
Ride day · navigate & meetmap + live roster
Ride completeEND

09 · Mid-fidelity wireframes.

14 key screens built to test layout density, navigation hierarchy, and the 4-step ride creation flow before visual polish.

Overview · 14 core screens RideConnect wireframes — 14 screens including home, discover, ride details, join success, messages, chat, map view, garage, profile, and the 4-step create-ride flow
10 · The Solution

From planning to participation.

Motorcycle adventures are often fragmented across multiple tools — riders use one platform to organize routes, another to coordinate with groups, and separate channels to communicate with participants.

RideConnect brings the entire journey into a single experience. Riders can create and publish rides, explore adventures shared by the community, and join events with complete visibility into route details, requirements, and fellow participants.

The experience was designed around a simple rider journey: Create → Discover → Join, ensuring every interaction feels intuitive, connected, and community‑driven.

11 · Anatomy

Your hub. Your journey.

The Home and Profile experience gives riders a personalized hub to discover, engage, and track their adventures — all in one place. Every element earns its spot: quick actions for the things riders do most, a leaderboard that builds healthy competition, and a profile that doubles as a rider's identity in the community.

Home & Profile · annotated Annotated breakdown of the RideConnect Home and Profile screens — personalized welcome, quick actions, upcoming rides, top riders leaderboard and groups on Home; edit profile, rider identity, stats, achievements, bikes and recent rides on Profile
12 · The Journey

Designing the rider journey.

At the core of RideConnect is a simple flow: create an adventure, discover opportunities, and join rides with confidence. Rather than treating these as separate features, the experience was designed as one connected journey that helps riders move seamlessly from planning to participation. High-contrast dark UI for outdoor readability, single-tap actions for gloved hands, and a structure that puts route + meet point above everything else.

All screens · final UI RideConnect full screen flow — login, home, discover, garage, profile, edit profile, notifications, messages, chat, map and satellite ride views, ride details, join confirmation, the four-step create-ride wizard, and the add-new-bike flow
13 · Reflection

What I learned designing it.

RideConnect came down to one discipline: deciding what the product refused to be. Rather than absorbing every group chat, forum, and maps app riders already juggle, I anchored everything to a single sentence — create a ride, discover one, join one — and cut anything that didn't move a rider along that path. That restraint shaped the rest: giving the Garage its own tab because a bike is identity, not a setting; splitting Create Ride into a forgiving four‑step flow; and designing visible trust — rider profiles, joined rosters, clear requirements — so strangers feel confident riding together. The hardest call was leaving out streaks and XP, but a calm, utilitarian tool is exactly what this community asked for.

14 · Key Learnings

What building this taught me.

01

Design for calm over engagement

Every time I tried to add a feed or social feature, riders in testing recoiled. The win was removing options until only coordination remained.

02

Small sample, deep signal

Five in‑depth conversations yielded clearer insights than 100 survey responses because I could probe the emotional friction of a failed ride plan.

03

System before screens

Mapping the roster lifecycle and meet-point states first made screen layout trivial — the visual design simply rendered the underlying model.

15 · Future Opportunities

Future opportunities to explore.

Next01

Live ride tracking & group navigation

See the whole pack on one map in real time, with turn‑by‑turn guidance and a "regroup" signal when someone falls behind.

→
Next02

Route recording & replay

Record a completed ride and publish it as a shareable, repeatable route — turning every adventure into community inventory.

→
Later03

AI‑powered recommendations

Suggest rides matched to a rider's bike, terrain preference, and history — so Discover gets smarter the more they ride.

→
Later04

A real safety layer

SOS, crash detection, and live location sharing with trusted contacts — what makes riding with strangers genuinely safe.

→
End of case study
Explore more projects in portfolio
← Back to portfolio